Learning just became
a whole lot more fun!
In collaboration with the Inland University of Applied Sciences and its Faculty of Education, we have developed a Virtual Classroom. The goal is to help accelerate pedagogical didactic exploration
A virtual classroom has a lot of benefits. Firstly, a virtual classroom can be adjusted to different kinds of education, and for both planning and training. VR enhances the teacher’s preferred teaching methods. Not to mention designing classrooms according to didactic needs.
Secondly, only fantasy limits the possibilities for the teaching itself. Without limiting the individual teacher’s preferred dissemination method. Both blackboard teaching and instruction videos can be part of homework or live, distributed, education. Subsequently, teachers and students have access to a 3D library. They can spawn any object right into the space they are in to examine and to learn from.
Thirdly, the user can go anywhere with a virtual classroom. As an example, they can travel to any time in history. Nothing is impossible. Do you have lecture about ancient Egypt, coming up? Don’t just talk about it from a textbook. Bring your students there!
If there is a need to illustrate something that is impossible to visualize in the real world. We can make that happen.
Finally, training and planning can be done both solo or in groups. With a supervisor or as an assignment, just like in a real classroom. Not to mention, Core is very user friendly and a whole lecture can be held in VR. The class can also be invited to the virtual classroom, from any device, when convenient. Last but not least, the students will definitely be more focused, engaged and have more fun.